Escort

The attacking team in Escort moves a payload through the map, while the defending team fights to halt their progress. If the attacking team can escort their payload to the delivery point at the end of the map, they win. If the defending team can keep the attackers from regaining control of the payload before time runs out, then the defenders win the round.

Should the attacking team still be actively escorting the payload when time runs out, the match will go into “overtime”. The moment the attacking team steps away from the payload, however, they forfeit control of the payload, and within seconds will lose the round.

In Competitive, defending and attacking teams switch each round. The team who successfully delivers the payload, or the team who escorts it the farthest, is the winner of the whole match.

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