MultiVersus: How To Play As Harley Quinn

Grounded Attacks

NameAdditional PropertiesDescription
WhackChargeableThis move is incredible. Not only does it hit exceedingly hard, but it even has a hitbox that reaches behind Harley. It is a great move, but it has poor recovery. Just remember that you can dash out of this attack while you are charging. So, if you don’t think it is going to hit, abandon ship.
Clown ComboForward + AttackThis is a great combo attack that leads directly into a number of Harley’s specials. It is fast and has very respectable range.
An excellent use of this attack is to use it to combo into her Batter Up! special attack. Harley is great at dispatching opponents when they are above her, so this can be very potent.
Heads Up!ChargeableThis is another strong tool for launching characters into the air. It has a great hitbox and will lead directly into Batter Up!
You can charge this move, and it will hit at an extended range. It will also combo into a second hit that packs some decent power.
Stuffie BatConfetti,Okay, here we go. This is one of Harley’s cheesiest attacks. It is a bomb that you throw at your opponent and can detonate. Once this is attached to her opponent, she can detonate it at any time.
Prank ShotForward + SpecialThis is a very sneaky keep-away tool that also gives Harley some extra mobility (not that she needed any more). Press in the direction you want to dash and Harley will fire her boxing glove gun in the opposite direction.
Batter Up!Up + SpecialOh no, she has another amazing upward attack. The hitbox on this move is utterly obscene. It combos into itself at most percentages, but also leads nicely into her Confetti Grenade attack. This is one of your go-to moves.
You can go directly into this attack off of a Clown Combo hit.
Jerk-In-The-BoxRefresh Air MovesThis move sets a trap on the ground that will launch your opponents if they step on it. You are going to want to plant these around the arena whenever you have a moment. They make the stage a deadly place for your enemies.

Aerial Attacks

NameAdditional PropertiesDescription
Aerial PummelerChargeableThis is an airborne version of Whack. It has a great hotbox and does a nice chunk of damage.
Flying KicksForward + AttackThis is one of the best space control tools that Harley has access to. It is blindingly fast, will combo into a number of her attacks, and is difficult to punish.
Confetti GrenadeConfettiOof, this move is part of Harley absolutely absurd vertical toolset. Confetti Grenade is stunningly quick and applies confetti to your opponent on hit.
This move pairs well with the Batter Up! special. You can swap between the two and KO opponents at the top of the screen. This move is ridiculous!
Boxing RingerChargeableThis is a potent spike attack with fantastic range. That makes it an excellent tool for edge guarding. However, you need to be directly above your opponent, or it will miss.
Stuffie BatConfetti,The aerial version of her Stuffie Bat is exactly the same as the grounded version.
Prank ShotForward + SpecialHer prank shot works the same in the air as it does on the ground. However, one thing to keep in mind is how far this moves her to the side. That makes this move great for getting back to the main platform!
Batter Up!Up + SpecialLike most of her other specials in the air, Harley’s Batter Up! works the same in the air as it does on the ground.
Jerk-In-The-BoxRefresh Air MovesWhile the Jerk-In-The-Box does operate the same as the grounded version, there is one element that really makes it a unique aerial tool. It essentially stops her, midair, for a second or two.
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