Orisa

Description

Orisa is now a full-time centaur in Overwatch 2. Gone are the boring shields and constant machine gun, Orisa is a brawler and competes better against other tanks in a 1v1 duel. Orisa’s rework made the hero fun and unique to play while adapting to the newly 5v5 team composition.

Tips

  1. Know when to use your Energy Javelin to disrupt enemy abilities such as ultimates and mobility skills.
  2. Manage the cooldown of your skills as most of your abilities help you survive engagements and skirmishes for an extended period.
  3. You do not have to fully charge Terra Surge to use its utility of pulling enemies towards Orisa. A simple quick Terra Surge and Biotic Grenade from Ana will be deadly to your opponents.

Skills

  • Augmented Fusion Driver
  • Fortify
  • Javelin Spin
  • Energy Javelin
  • Terra Surge (Ultimate Ability)

What’s Changed in Overwatch 2?

  • New Tank Passive
  • Health increased from 200 to 250 (Buff)
  • Primary fire changed. Fusion Driver changed to Augmented Fusion Driver: 12 Plasma Projectile per second. (Rework)
  • Ammo removed and now uses a heat mechanic. (Rework)
  • Firing generates heat and overheating locks firing for 3 seconds. (Rework)
  • Fortify’s headshot immunity removed. (Nerf)
  • Fortify’s duration increased: from 4 seconds to 4.5 seconds.
  • New Skills: Energy Javelin, Javelin Spin, and Terra Surge.
  • Removed Skills: Halt, Protective Barrier, and Supercharger.
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